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- //
- // LNSkillSettingMenu.swift
- // Gami
- //
- // Created by OneeChan on 2026/1/25.
- //
- import Foundation
- import UIKit
- import SnapKit
- class LNSkillSettingMenu: LNPopupView {
- private let skill: LNGameMateSkillDetailVO
- private let openSwitch = UISwitch()
- private let mainSkillSwitch = UISwitch()
-
- init(skill: LNGameMateSkillDetailVO, switchInfo: LNSkillSwitchResponse) {
- self.skill = skill
- super.init(frame: .zero)
-
- setupViews()
-
- openSwitch.isOn = switchInfo.open
- mainSkillSwitch.isOn = switchInfo.mainSkill
- }
-
- required init?(coder: NSCoder) {
- fatalError("init(coder:) has not been implemented")
- }
- }
- extension LNSkillSettingMenu {
- private func setupViews() {
- let stackView = UIStackView()
- stackView.axis = .vertical
- stackView.spacing = 0
-
- container.addSubview(stackView)
- stackView.snp.makeConstraints { make in
- make.horizontalEdges.equalToSuperview()
- make.top.equalToSuperview().offset(10)
- make.bottom.equalToSuperview().offset(commonBottomInset)
- }
-
- let scaleX: CGFloat = 40.0 / 51.0
- let scaleY: CGFloat = 24.5 / 31.0
- openSwitch.onTintColor = .primary_5
- openSwitch.transform = CGAffineTransform(scaleX: scaleX, y: scaleY)
- openSwitch.addAction(UIAction(handler: { [weak self] _ in
- guard let self else { return }
- showLoading()
- LNGameMateManager.shared.enableSkill(skillId: skill.id, open: openSwitch.isOn)
- { [weak self] success in
- dismissLoading()
- guard let self else { return }
- if !success {
- openSwitch.isOn.toggle()
- }
- }
- }), for: .valueChanged)
- stackView.addArrangedSubview(buildMenuItem(.icWallet, title: .init(key: "A00169"), contentView: openSwitch))
- stackView.addArrangedSubview(buildLine())
-
- mainSkillSwitch.onTintColor = .primary_5
- mainSkillSwitch.onTintColor = .primary_5
- mainSkillSwitch.transform = CGAffineTransform(scaleX: scaleX, y: scaleY)
- mainSkillSwitch.addAction(UIAction(handler: { [weak self] _ in
- guard let self else { return }
- showLoading()
- LNGameMateManager.shared.enableSkill(skillId: skill.id,
- open: openSwitch.isOn, mainSkill: mainSkillSwitch.isOn)
- { [weak self] success in
- dismissLoading()
- guard let self else { return }
- if !success {
- mainSkillSwitch.isOn.toggle()
- }
- }
- }), for: .valueChanged)
- stackView.addArrangedSubview(buildMenuItem(.icTag, title: .init(key: "B00096"), contentView: mainSkillSwitch))
- stackView.addArrangedSubview(buildLine())
- }
-
- private func buildMenuItem(_ icon: UIImage, title: String, contentView: UIView) -> UIView {
- let container = UIView()
- container.snp.makeConstraints { make in
- make.height.equalTo(50)
- }
-
- let ic = UIImageView()
- ic.image = icon.withRenderingMode(.alwaysTemplate)
- ic.tintColor = .text_5
- container.addSubview(ic)
- ic.snp.makeConstraints { make in
- make.leading.equalToSuperview().offset(16)
- make.centerY.equalToSuperview()
- make.width.height.equalTo(18)
- }
-
- let titleLabel = UILabel()
- titleLabel.text = title
- titleLabel.font = .body_m
- titleLabel.textColor = .text_5
- container.addSubview(titleLabel)
- titleLabel.snp.makeConstraints { make in
- make.leading.equalTo(ic.snp.trailing).offset(10)
- make.centerY.equalToSuperview()
- }
-
- container.addSubview(contentView)
- contentView.snp.makeConstraints { make in
- make.centerY.equalToSuperview()
- make.trailing.equalToSuperview().offset(-16)
- }
-
- return container
- }
-
- private func buildLine() -> UIView {
- let container = UIView()
-
- let line = UIView()
- line.backgroundColor = .fill_2
- container.addSubview(line)
- line.snp.makeConstraints { make in
- make.verticalEdges.equalToSuperview()
- make.height.equalTo(1)
- make.horizontalEdges.equalToSuperview().inset(16)
- }
-
- return container
- }
- }
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