LNHomeViewController.swift 5.5 KB

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  1. //
  2. // LNHomeViewController.swift
  3. // Lanu
  4. //
  5. // Created by OneeChan on 2025/11/6.
  6. //
  7. import Foundation
  8. import UIKit
  9. import SnapKit
  10. class LNHomeViewController: UIViewController {
  11. private let topTab = LNHomeTopTabView()
  12. private let container = UIScrollView()
  13. private let stackView = UIStackView()
  14. private var panels: [LNHomeGameMatePanel] = []
  15. private var loading = false
  16. override func viewDidLoad() {
  17. super.viewDidLoad()
  18. setupViews()
  19. LNEventDeliver.addObserver(self)
  20. loadGameTypes()
  21. }
  22. }
  23. extension LNHomeViewController: LNHomeTopTabViewDelegate {
  24. func homeTopTabView(view: LNHomeTopTabView, didSelectAt index: Int, type: LNGameTypeItemVO) {
  25. let offsetX: CGFloat = container.bounds.width * CGFloat(index)
  26. container.setContentOffset(.init(x: offsetX, y: 0), animated: true)
  27. }
  28. }
  29. extension LNHomeViewController: UIScrollViewDelegate {
  30. func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
  31. let page = scrollView.contentOffset.x / scrollView.bounds.width
  32. topTab.selectTab(at: Int(page))
  33. panels[Int(page)].onShow()
  34. }
  35. func scrollViewDidEndScrollingAnimation(_ scrollView: UIScrollView) {
  36. let page = scrollView.contentOffset.x / scrollView.bounds.width
  37. topTab.selectTab(at: Int(page))
  38. panels[Int(page)].onShow()
  39. }
  40. }
  41. extension LNHomeViewController: LNAccountManagerNotify,
  42. LNNetworkMonitorNotify,
  43. LNGameMateManagerNotify {
  44. func onUserLogin() {
  45. if stackView.arrangedSubviews.isEmpty {
  46. loadGameTypes()
  47. }
  48. }
  49. func onNetworkStateChanged(state: LNNetworkState) {
  50. if state == .available,
  51. stackView.arrangedSubviews.isEmpty {
  52. loadGameTypes()
  53. }
  54. }
  55. func onGameTypesChanged() {
  56. updateContent()
  57. }
  58. }
  59. extension LNHomeViewController {
  60. private func loadGameTypes() {
  61. guard !loading else { return }
  62. loading = true
  63. LNGameMateManager.shared.getGameTypeList { [weak self] list in
  64. guard let self else { return }
  65. loading = false
  66. }
  67. }
  68. }
  69. extension LNHomeViewController {
  70. private func updateContent() {
  71. let list = LNGameMateManager.shared.curGameTypes
  72. guard !list.isEmpty else { return }
  73. let old = self.stackView.arrangedSubviews
  74. old.forEach {
  75. self.stackView.removeArrangedSubview($0)
  76. $0.removeFromSuperview()
  77. }
  78. list.forEach {
  79. let panel = LNHomeGameMatePanel(item: $0)
  80. self.stackView.addArrangedSubview(panel)
  81. self.panels.append(panel)
  82. panel.snp.makeConstraints { make in
  83. make.height.equalToSuperview()
  84. make.width.equalTo(self.container)
  85. }
  86. }
  87. self.view.layoutIfNeeded()
  88. self.topTab.update(list)
  89. self.panels.first?.onShow()
  90. }
  91. private func setupViews() {
  92. view.backgroundColor = .primary_1
  93. let topCover = UIImageView()
  94. topCover.image = .icHomeTopBg
  95. view.addSubview(topCover)
  96. topCover.snp.makeConstraints { make in
  97. make.top.leading.trailing.equalToSuperview()
  98. }
  99. let topMenu = buildTopMenu()
  100. view.addSubview(topMenu)
  101. topMenu.snp.makeConstraints { make in
  102. make.leading.trailing.equalToSuperview()
  103. make.top.equalToSuperview().offset(UIView.statusBarHeight)
  104. }
  105. let topTab = buildTopTab()
  106. view.addSubview(topTab)
  107. topTab.snp.makeConstraints { make in
  108. make.leading.equalToSuperview().offset(16)
  109. make.trailing.equalToSuperview().offset(-16)
  110. make.top.equalTo(topMenu.snp.bottom).offset(4)
  111. }
  112. let container = buildContainer()
  113. view.addSubview(container)
  114. container.snp.makeConstraints { make in
  115. make.leading.equalToSuperview()
  116. make.trailing.equalToSuperview()
  117. make.top.equalTo(topTab.snp.bottom).offset(10)
  118. make.bottom.equalToSuperview()
  119. }
  120. }
  121. private func buildContainer() -> UIView {
  122. container.delegate = self
  123. container.isPagingEnabled = true
  124. container.showsVerticalScrollIndicator = false
  125. container.showsHorizontalScrollIndicator = false
  126. let fakeView = UIView()
  127. container.addSubview(fakeView)
  128. fakeView.snp.makeConstraints { make in
  129. make.leading.top.bottom.equalToSuperview()
  130. make.height.equalToSuperview()
  131. make.width.equalTo(0)
  132. }
  133. stackView.axis = .horizontal
  134. stackView.spacing = 0
  135. container.addSubview(stackView)
  136. stackView.snp.makeConstraints { make in
  137. make.edges.equalToSuperview()
  138. }
  139. return container
  140. }
  141. private func buildTopMenu() -> UIView {
  142. let menu = LNHomeTopMenuView()
  143. return menu
  144. }
  145. private func buildTopTab() -> UIView {
  146. topTab.delegate = self
  147. return topTab
  148. }
  149. }
  150. #if DEBUG
  151. import SwiftUI
  152. struct LNHomeViewControllerPreview: UIViewControllerRepresentable {
  153. func makeUIViewController(context: Context) -> some UIViewController {
  154. LNNavigationController(rootViewController: LNHomeViewController())
  155. }
  156. func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) { }
  157. }
  158. #Preview(body: {
  159. LNHomeViewControllerPreview()
  160. })
  161. #endif