BarrageSpriteQueue.h 2.0 KB

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  1. // Part of BarrageRenderer. Created by UnAsh.
  2. // Blog: http://blog.exbye.com
  3. // Github: https://github.com/unash/BarrageRenderer
  4. // This code is distributed under the terms and conditions of the MIT license.
  5. // Copyright (c) 2015年 UnAsh.
  6. //
  7. // Permission is hereby granted, free of charge, to any person obtaining a copy
  8. // of this software and associated documentation files (the "Software"), to deal
  9. // in the Software without restriction, including without limitation the rights
  10. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  11. // copies of the Software, and to permit persons to whom the Software is
  12. // furnished to do so, subject to the following conditions:
  13. //
  14. // The above copyright notice and this permission notice shall be included in
  15. // all copies or substantial portions of the Software.
  16. //
  17. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  20. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  22. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  23. // THE SOFTWARE.
  24. #import <Foundation/Foundation.h>
  25. @class BarrageSprite;
  26. @interface BarrageSpriteQueue : NSObject
  27. /// 添加精灵
  28. - (void)addSprite:(BarrageSprite *)sprite;
  29. /// 移除精灵
  30. - (void)removeSprite:(BarrageSprite *)sprite;
  31. - (void)removeSprites:(NSArray<BarrageSprite *> *)sprites;
  32. /// 筛选过滤
  33. - (instancetype)spriteQueueWithDelayLessThanOrEqualTo:(NSTimeInterval)delay;
  34. - (instancetype)spriteQueueWithDelayLessThan:(NSTimeInterval)delay;
  35. - (instancetype)spriteQueueWithDelayGreaterThanOrEqualTo:(NSTimeInterval)delay;
  36. - (instancetype)spriteQueueWithDelayGreaterThan:(NSTimeInterval)delay;
  37. /// 依据delay增序
  38. - (NSArray *)ascendingSprites;
  39. /// 依据delay降序
  40. - (NSArray *)descendingSprites;
  41. @end