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- // QGHWDMP4OpenGLView.h
- // Tencent is pleased to support the open source community by making vap available.
- //
- // Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
- //
- // Licensed under the MIT License (the "License"); you may not use this file except in
- // compliance with the License. You may obtain a copy of the License at
- //
- // http://opensource.org/licenses/MIT
- //
- // Unless required by applicable law or agreed to in writing, software distributed under the License is
- // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
- // either express or implied. See the License for the specific language governing permissions and
- // limitations under the License.
- #import <UIKit/UIKit.h>
- #import <OpenGLES/ES2/gl.h>
- #import <OpenGLES/ES2/glext.h>
- #import "UIView+VAP.h"
- @protocol QGHWDMP4OpenGLViewDelegate <NSObject>
- - (void)onViewUnavailableStatus;
- @end
- @interface QGHWDMP4OpenGLView : UIView
- @property (nonatomic, strong) EAGLContext *glContext;
- @property (nonatomic, weak) id<QGHWDMP4OpenGLViewDelegate> displayDelegate;
- @property (nonatomic, assign) QGHWDTextureBlendMode blendMode;
- @property (nonatomic, assign) BOOL pause;
- - (void)setupGL;
- - (void)displayPixelBuffer:(CVPixelBufferRef)pixelBuffer;
- - (void)dispose;
- //update glcontext's viewport size by layer bounds
- - (void)updateBackingSize;
- @end
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