/*
 * Copyright 2020 Google LLC
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef FIRESTORE_CORE_TEST_UNIT_TESTUTIL_FILESYSTEM_TESTING_H_
#define FIRESTORE_CORE_TEST_UNIT_TESTUTIL_FILESYSTEM_TESTING_H_

#include "Firestore/core/src/util/path.h"

namespace firebase {
namespace firestore {

namespace util {
class Filesystem;
}  // namespace util

namespace testutil {

/** Creates a random filename that doesn't exist. */
util::Path RandomFilename();

/** Creates an empty file at the given path. */
void Touch(const util::Path& path);

class TestTempDir {
 public:
  explicit TestTempDir(util::Filesystem* fs = nullptr);

  ~TestTempDir();

  const util::Path& path() const {
    return path_;
  }

  util::Path Child(const char* child) const;
  util::Path RandomChild() const;

 private:
  util::Path path_;
  util::Filesystem* fs_ = nullptr;
};

}  // namespace testutil
}  // namespace firestore
}  // namespace firebase

#endif  // FIRESTORE_CORE_TEST_UNIT_TESTUTIL_FILESYSTEM_TESTING_H_
