GameCenterAuthProvider+Combine.swift 1.6 KB

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  1. // Copyright 2021 Google LLC
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. #if canImport(Combine) && swift(>=5.0)
  15. import Combine
  16. import FirebaseAuth
  17. @available(swift 5.0)
  18. @available(iOS 13.0, macOS 10.15, macCatalyst 13.0, tvOS 13.0, *)
  19. @available(watchOS, unavailable)
  20. public extension GameCenterAuthProvider {
  21. /// Creates an `AuthCredential` for a Game Center sign in.
  22. ///
  23. /// The publisher will emit events on the **main** thread.
  24. ///
  25. /// - Returns: A publisher that emits an `AuthCredential` when the credential is obtained
  26. /// successfully, or an error otherwise. The publisher will emit on the *main* thread.
  27. class func getCredential() -> Future<AuthCredential, Error> {
  28. Future<AuthCredential, Error> { promise in
  29. self.getCredential { authCredential, error in
  30. if let error = error {
  31. promise(.failure(error))
  32. } else if let authCredential = authCredential {
  33. promise(.success(authCredential))
  34. }
  35. }
  36. }
  37. }
  38. }
  39. #endif // canImport(Combine) && swift(>=5.0)