FSTStream.h 13 KB

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  1. /*
  2. * Copyright 2017 Google
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #import <Foundation/Foundation.h>
  17. #import "Firestore/Source/Core/FSTTypes.h"
  18. #import "Firestore/Source/Util/FSTDispatchQueue.h"
  19. #include "Firestore/core/src/firebase/firestore/core/database_info.h"
  20. @class FSTDocumentKey;
  21. @class FSTDispatchQueue;
  22. @class FSTMutation;
  23. @class FSTMutationResult;
  24. @class FSTQueryData;
  25. @class FSTSerializerBeta;
  26. @class FSTSnapshotVersion;
  27. @class FSTWatchChange;
  28. @class FSTWatchStream;
  29. @class FSTWriteStream;
  30. @class GRPCCall;
  31. @class GRXWriter;
  32. @protocol FSTCredentialsProvider;
  33. @protocol FSTWatchStreamDelegate;
  34. @protocol FSTWriteStreamDelegate;
  35. NS_ASSUME_NONNULL_BEGIN
  36. /**
  37. * An FSTStream is an abstract base class that represents a restartable streaming RPC to the
  38. * Firestore backend. It's built on top of GRPC's own support for streaming RPCs, and adds several
  39. * critical features for our clients:
  40. *
  41. * - Restarting a stream is allowed (after failure)
  42. * - Exponential backoff on failure (independent of the underlying channel)
  43. * - Authentication via FSTCredentialsProvider
  44. * - Dispatching all callbacks into the shared worker queue
  45. *
  46. * Subclasses of FSTStream implement serialization of models to and from bytes (via protocol
  47. * buffers) for a specific streaming RPC and emit events specific to the stream.
  48. *
  49. * ## Starting and Stopping
  50. *
  51. * Streaming RPCs are stateful and need to be started before messages can be sent and received.
  52. * The FSTStream will call its delegate's specific streamDidOpen method once the stream is ready
  53. * to accept requests.
  54. *
  55. * Should a `start` fail, FSTStream will call its delegate's specific streamDidClose method with an
  56. * NSError indicating what went wrong. The delegate is free to call start again.
  57. *
  58. * An FSTStream can also be explicitly stopped which indicates that the caller has discarded the
  59. * stream and no further events should be emitted. Once explicitly stopped, a stream cannot be
  60. * restarted.
  61. *
  62. * ## Subclassing Notes
  63. *
  64. * An implementation of FSTStream needs to implement the following methods:
  65. * - `createRPCWithRequestsWriter`, should create the specific RPC (a GRPCCall object).
  66. * - `handleStreamMessage`, receives protocol buffer responses from GRPC and must deserialize and
  67. * delegate to some stream specific response method.
  68. * - `notifyStreamOpen`, should call through to the stream-specific streamDidOpen method.
  69. * - `notifyStreamInterrupted`, calls through to the stream-specific streamWasInterrupted method.
  70. *
  71. * Additionally, beyond these required methods, subclasses will want to implement methods that
  72. * take request models, serialize them, and write them to using writeRequest:. Implementation
  73. * specific cleanup logic can be added to tearDown:.
  74. *
  75. * ## RPC Message Type
  76. *
  77. * FSTStream intentionally uses the GRPCCall interface to GRPC directly, bypassing both GRPCProtoRPC
  78. * and GRXBufferedPipe for sending data. This has been done to avoid race conditions that come out
  79. * of a loosely specified locking contract on GRXWriter. There's essentially no way to safely use
  80. * any of the wrapper objects for GRXWriter (that perform buffering or conversion to/from protos).
  81. *
  82. * See https://github.com/grpc/grpc/issues/10957 for the kinds of things we're trying to avoid.
  83. */
  84. @interface FSTStream <__covariant FSTStreamDelegate> : NSObject
  85. - (instancetype)initWithDatabase:(const firebase::firestore::core::DatabaseInfo *)database
  86. workerDispatchQueue:(FSTDispatchQueue *)workerDispatchQueue
  87. connectionTimerID:(FSTTimerID)connectionTimerID
  88. idleTimerID:(FSTTimerID)idleTimerID
  89. credentials:(id<FSTCredentialsProvider>)credentials
  90. responseMessageClass:(Class)responseMessageClass NS_DESIGNATED_INITIALIZER;
  91. - (instancetype)init NS_UNAVAILABLE;
  92. /**
  93. * An abstract method used by `start` to create a streaming RPC specific to this type of stream.
  94. * The RPC should be created such that requests are taken from `self`.
  95. *
  96. * Note that the returned GRPCCall must not be a GRPCProtoRPC, since the rest of the streaming
  97. * mechanism assumes it is dealing in bytes-level requests and responses.
  98. */
  99. - (GRPCCall *)createRPCWithRequestsWriter:(GRXWriter *)requestsWriter;
  100. /**
  101. * Returns YES if `start` has been called and no error has occurred. YES indicates the stream is
  102. * open or in the process of opening (which encompasses respecting backoff, getting auth tokens,
  103. * and starting the actual RPC). Use `isOpen` to determine if the stream is open and ready for
  104. * outbound requests.
  105. */
  106. - (BOOL)isStarted;
  107. /** Returns YES if the underlying RPC is open and the stream is ready for outbound requests. */
  108. - (BOOL)isOpen;
  109. /**
  110. * Starts the RPC. Only allowed if isStarted returns NO. The stream is not immediately ready for
  111. * use: the delegate's watchStreamDidOpen method will be invoked when the RPC is ready for outbound
  112. * requests, at which point `isOpen` will return YES.
  113. *
  114. * When start returns, -isStarted will return YES.
  115. */
  116. - (void)startWithDelegate:(id)delegate;
  117. /**
  118. * Stops the RPC. This call is idempotent and allowed regardless of the current isStarted state.
  119. *
  120. * Unlike a transient stream close, stopping a stream is permanent. This is guaranteed NOT to emit
  121. * any further events on the stream-specific delegate, including the streamDidClose method.
  122. *
  123. * NOTE: This no-events contract may seem counter-intuitive but allows the caller to
  124. * straightforwardly sequence stream tear-down without having to worry about when the delegate's
  125. * streamDidClose methods will get called. For example if the stream must be exchanged for another
  126. * during a user change this allows `stop` to be called eagerly without worrying about the
  127. * streamDidClose method accidentally restarting the stream before the new one is ready.
  128. *
  129. * When stop returns, -isStarted and -isOpen will both return NO.
  130. */
  131. - (void)stop;
  132. /**
  133. * Marks this stream as idle. If no further actions are performed on the stream for one minute, the
  134. * stream will automatically close itself and notify the stream's close handler. The stream will
  135. * then be in a non-started state, requiring the caller to start the stream again before further
  136. * use.
  137. *
  138. * Only streams that are in state 'Open' can be marked idle, as all other states imply pending
  139. * network operations.
  140. */
  141. - (void)markIdle;
  142. /**
  143. * After an error the stream will usually back off on the next attempt to start it. If the error
  144. * warrants an immediate restart of the stream, the sender can use this to indicate that the
  145. * receiver should not back off.
  146. *
  147. * Each error will call the stream-specific streamDidClose method. That method can decide to
  148. * inhibit backoff if required.
  149. */
  150. - (void)inhibitBackoff;
  151. @end
  152. #pragma mark - FSTWatchStream
  153. /** A protocol defining the events that can be emitted by the FSTWatchStream. */
  154. @protocol FSTWatchStreamDelegate <NSObject>
  155. /** Called by the FSTWatchStream when it is ready to accept outbound request messages. */
  156. - (void)watchStreamDidOpen;
  157. /**
  158. * Called by the FSTWatchStream with changes and the snapshot versions included in in the
  159. * WatchChange responses sent back by the server.
  160. */
  161. - (void)watchStreamDidChange:(FSTWatchChange *)change
  162. snapshotVersion:(FSTSnapshotVersion *)snapshotVersion;
  163. /**
  164. * Called by the FSTWatchStream when the underlying streaming RPC is interrupted for whatever
  165. * reason, usually because of an error, but possibly due to an idle timeout. The error passed to
  166. * this method may be nil, in which case the stream was closed without attributable fault.
  167. *
  168. * NOTE: This will not be called after `stop` is called on the stream. See "Starting and Stopping"
  169. * on FSTStream for details.
  170. */
  171. - (void)watchStreamWasInterruptedWithError:(nullable NSError *)error;
  172. @end
  173. /**
  174. * An FSTStream that implements the StreamingWatch RPC.
  175. *
  176. * Once the FSTWatchStream has called the streamDidOpen method, any number of watchQuery and
  177. * unwatchTargetId calls can be sent to control what changes will be sent from the server for
  178. * WatchChanges.
  179. */
  180. @interface FSTWatchStream : FSTStream
  181. /**
  182. * Initializes the watch stream with its dependencies.
  183. */
  184. - (instancetype)initWithDatabase:(const firebase::firestore::core::DatabaseInfo *)database
  185. workerDispatchQueue:(FSTDispatchQueue *)workerDispatchQueue
  186. credentials:(id<FSTCredentialsProvider>)credentials
  187. serializer:(FSTSerializerBeta *)serializer NS_DESIGNATED_INITIALIZER;
  188. - (instancetype)initWithDatabase:(const firebase::firestore::core::DatabaseInfo *)database
  189. workerDispatchQueue:(FSTDispatchQueue *)workerDispatchQueue
  190. connectionTimerID:(FSTTimerID)connectionTimerID
  191. idleTimerID:(FSTTimerID)idleTimerID
  192. credentials:(id<FSTCredentialsProvider>)credentials
  193. responseMessageClass:(Class)responseMessageClass NS_UNAVAILABLE;
  194. - (instancetype)init NS_UNAVAILABLE;
  195. /**
  196. * Registers interest in the results of the given query. If the query includes a resumeToken it
  197. * will be included in the request. Results that affect the query will be streamed back as
  198. * WatchChange messages that reference the targetID included in |query|.
  199. */
  200. - (void)watchQuery:(FSTQueryData *)query;
  201. /** Unregisters interest in the results of the query associated with the given target ID. */
  202. - (void)unwatchTargetID:(FSTTargetID)targetID;
  203. @end
  204. #pragma mark - FSTWriteStream
  205. @protocol FSTWriteStreamDelegate <NSObject>
  206. /** Called by the FSTWriteStream when it is ready to accept outbound request messages. */
  207. - (void)writeStreamDidOpen;
  208. /**
  209. * Called by the FSTWriteStream upon a successful handshake response from the server, which is the
  210. * receiver's cue to send any pending writes.
  211. */
  212. - (void)writeStreamDidCompleteHandshake;
  213. /**
  214. * Called by the FSTWriteStream upon receiving a StreamingWriteResponse from the server that
  215. * contains mutation results.
  216. */
  217. - (void)writeStreamDidReceiveResponseWithVersion:(FSTSnapshotVersion *)commitVersion
  218. mutationResults:(NSArray<FSTMutationResult *> *)results;
  219. /**
  220. * Called when the FSTWriteStream's underlying RPC is interrupted for whatever reason, usually
  221. * because of an error, but possibly due to an idle timeout. The error passed to this method may be
  222. * nil, in which case the stream was closed without attributable fault.
  223. *
  224. * NOTE: This will not be called after `stop` is called on the stream. See "Starting and Stopping"
  225. * on FSTStream for details.
  226. */
  227. - (void)writeStreamWasInterruptedWithError:(nullable NSError *)error;
  228. @end
  229. /**
  230. * An FSTStream that implements the StreamingWrite RPC.
  231. *
  232. * The StreamingWrite RPC requires the caller to maintain special `streamToken` state in between
  233. * calls, to help the server understand which responses the client has processed by the time the
  234. * next request is made. Every response may contain a `streamToken`; this value must be passed to
  235. * the next request.
  236. *
  237. * After calling `start` on this stream, the next request must be a handshake, containing whatever
  238. * streamToken is on hand. Once a response to this request is received, all pending mutations may
  239. * be submitted. When submitting multiple batches of mutations at the same time, it's okay to use
  240. * the same streamToken for the calls to `writeMutations:`.
  241. */
  242. @interface FSTWriteStream : FSTStream
  243. /**
  244. * Initializes the write stream with its dependencies.
  245. */
  246. - (instancetype)initWithDatabase:(const firebase::firestore::core::DatabaseInfo *)database
  247. workerDispatchQueue:(FSTDispatchQueue *)workerDispatchQueue
  248. credentials:(id<FSTCredentialsProvider>)credentials
  249. serializer:(FSTSerializerBeta *)serializer;
  250. - (instancetype)initWithDatabase:(const firebase::firestore::core::DatabaseInfo *)database
  251. workerDispatchQueue:(FSTDispatchQueue *)workerDispatchQueue
  252. connectionTimerID:(FSTTimerID)connectionTimerID
  253. idleTimerID:(FSTTimerID)idleTimerID
  254. credentials:(id<FSTCredentialsProvider>)credentials
  255. responseMessageClass:(Class)responseMessageClass NS_UNAVAILABLE;
  256. - (instancetype)init NS_UNAVAILABLE;
  257. /**
  258. * Sends an initial streamToken to the server, performing the handshake required to make the
  259. * StreamingWrite RPC work. Subsequent `writeMutations:` calls should wait until a response has
  260. * been delivered to the delegate's writeStreamDidCompleteHandshake method.
  261. */
  262. - (void)writeHandshake;
  263. /** Sends a group of mutations to the Firestore backend to apply. */
  264. - (void)writeMutations:(NSArray<FSTMutation *> *)mutations;
  265. /**
  266. * Tracks whether or not a handshake has been successfully exchanged and the stream is ready to
  267. * accept mutations.
  268. */
  269. @property(nonatomic, assign, readwrite, getter=isHandshakeComplete) BOOL handshakeComplete;
  270. /**
  271. * The last received stream token from the server, used to acknowledge which responses the client
  272. * has processed. Stream tokens are opaque checkpoint markers whose only real value is their
  273. * inclusion in the next request.
  274. *
  275. * FSTWriteStream manages propagating this value from responses to the next request.
  276. */
  277. @property(nonatomic, strong, nullable) NSData *lastStreamToken;
  278. @end
  279. NS_ASSUME_NONNULL_END