FSTSyncEngine.h 4.6 KB

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  1. /*
  2. * Copyright 2017 Google
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #import <Foundation/Foundation.h>
  17. #include <vector>
  18. #import "Firestore/Source/Core/FSTTypes.h"
  19. #include "Firestore/core/src/firebase/firestore/auth/user.h"
  20. #include "Firestore/core/src/firebase/firestore/model/types.h"
  21. #include "Firestore/core/src/firebase/firestore/remote/remote_store.h"
  22. #include "Firestore/core/src/firebase/firestore/util/async_queue.h"
  23. @class FSTLocalStore;
  24. @class FSTMutation;
  25. @class FSTQuery;
  26. using firebase::firestore::model::OnlineState;
  27. NS_ASSUME_NONNULL_BEGIN
  28. #pragma mark - FSTSyncEngineDelegate
  29. /**
  30. * A delegate to be notified when the client's online state changes or when the sync engine produces
  31. * new view snapshots or errors.
  32. */
  33. @protocol FSTSyncEngineDelegate
  34. - (void)handleViewSnapshots:(std::vector<firebase::firestore::core::ViewSnapshot> &&)viewSnapshots;
  35. - (void)handleError:(NSError *)error forQuery:(FSTQuery *)query;
  36. - (void)applyChangedOnlineState:(OnlineState)onlineState;
  37. @end
  38. /**
  39. * SyncEngine is the central controller in the client SDK architecture. It is the glue code
  40. * between the EventManager, LocalStore, and RemoteStore. Some of SyncEngine's responsibilities
  41. * include:
  42. * 1. Coordinating client requests and remote events between the EventManager and the local and
  43. * remote data stores.
  44. * 2. Managing a View object for each query, providing the unified view between the local and
  45. * remote data stores.
  46. * 3. Notifying the RemoteStore when the LocalStore has new mutations in its queue that need
  47. * sending to the backend.
  48. *
  49. * The SyncEngine’s methods should only ever be called by methods running on our own worker
  50. * queue.
  51. */
  52. @interface FSTSyncEngine : NSObject <FSTRemoteSyncer>
  53. - (instancetype)init NS_UNAVAILABLE;
  54. - (instancetype)initWithLocalStore:(FSTLocalStore *)localStore
  55. remoteStore:(firebase::firestore::remote::RemoteStore *)remoteStore
  56. initialUser:(const firebase::firestore::auth::User &)user
  57. NS_DESIGNATED_INITIALIZER;
  58. /**
  59. * A delegate to be notified when queries being listened to produce new view snapshots or errors.
  60. */
  61. @property(nonatomic, weak) id<FSTSyncEngineDelegate> syncEngineDelegate;
  62. /**
  63. * Initiates a new listen. The FSTLocalStore will be queried for initial data and the listen will
  64. * be sent to the `RemoteStore` to get remote data. The registered FSTSyncEngineDelegate will be
  65. * notified of resulting view snapshots and/or listen errors.
  66. *
  67. * @return the target ID assigned to the query.
  68. */
  69. - (firebase::firestore::model::TargetId)listenToQuery:(FSTQuery *)query;
  70. /** Stops listening to a query previously listened to via listenToQuery:. */
  71. - (void)stopListeningToQuery:(FSTQuery *)query;
  72. /**
  73. * Initiates the write of local mutation batch which involves adding the writes to the mutation
  74. * queue, notifying the remote store about new mutations, and raising events for any changes this
  75. * write caused. The provided completion block will be called once the write has been acked or
  76. * rejected by the backend (or failed locally for any other reason).
  77. */
  78. - (void)writeMutations:(std::vector<FSTMutation *> &&)mutations
  79. completion:(FSTVoidErrorBlock)completion;
  80. /**
  81. * Runs the given transaction block up to retries times and then calls completion.
  82. *
  83. * @param retries The number of times to try before giving up.
  84. * @param workerQueue The queue to dispatch sync engine calls to.
  85. * @param updateBlock The block to call to execute the user's transaction.
  86. * @param completion The block to call when the transaction is finished or failed.
  87. */
  88. - (void)transactionWithRetries:(int)retries
  89. workerQueue:(firebase::firestore::util::AsyncQueue *)workerQueue
  90. updateBlock:(FSTTransactionBlock)updateBlock
  91. completion:(FSTVoidIDErrorBlock)completion;
  92. - (void)credentialDidChangeWithUser:(const firebase::firestore::auth::User &)user;
  93. /** Applies an OnlineState change to the sync engine and notifies any views of the change. */
  94. - (void)applyChangedOnlineState:(firebase::firestore::model::OnlineState)onlineState;
  95. @end
  96. NS_ASSUME_NONNULL_END