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- // Copyright 2017 Google
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- import UIKit
- import FirebaseStorage
- class StorageViewController: UIViewController {
- /// An enum describing the different states of the view controller.
- private enum UIState: Equatable {
- /// No image is being shown, waiting on user action.
- case cleared
- /// Currently downloading from Firebase.
- case downloading(StorageTask)
- /// The image has downloaded and should be displayed.
- case downloaded(UIImage)
- /// Show an error message and stop downloading.
- case failed(String)
- /// Equatable support for UIState.
- static func == (lhs: StorageViewController.UIState, rhs: StorageViewController.UIState) -> Bool {
- switch (lhs, rhs) {
- case (.cleared, .cleared): return true
- case (.downloading, .downloading): return true
- case (.downloaded, .downloaded): return true
- case (.failed, .failed): return true
- default: return false
- }
- }
- }
- // MARK: - Properties
- /// The current internal state of the view controller.
- private var state: UIState = .cleared {
- didSet { changeState(from: oldValue, to: state) }
- }
- // MARK: Interface
- /// Image view to display the downloaded image.
- @IBOutlet var imageView: UIImageView!
- /// The download button.
- @IBOutlet var downloadButton: UIButton!
- /// The clear button.
- @IBOutlet var clearButton: UIButton!
- /// A visual representation of the state.
- @IBOutlet var stateLabel: UILabel!
- // MARK: - User Actions
- @IBAction func downloadButtonHit(_ sender: UIButton) {
- guard case .cleared = state else { return }
- // Start the download.
- let storage = Storage.storage()
- let ref = storage.reference(withPath: Constants.downloadPath)
- // TODO: Show progress bar here using proper API.
- let task = ref.getData(maxSize: Constants.maxSize) { [unowned self] data, error in
- guard let data = data else {
- self.state = .failed("Error downloading: \(error!.localizedDescription)")
- return
- }
- // Create a UIImage from the PNG data.
- guard let image = UIImage(data: data) else {
- self.state = .failed("Unable to initialize image with data downloaded.")
- return
- }
- self.state = .downloaded(image)
- }
- // The completion block above could be run before this line in some situations. If that's the
- // case, we don't need to do anything else and can return.
- if case .downloaded = state { return }
- // Set the state to downloading!
- state = .downloading(task)
- }
- @IBAction func clearButtonHit(_ sender: UIButton) {
- guard case .downloaded = state else { return }
- state = .cleared
- }
- // MARK: - State Management
- /// Changing from old state to new state.
- private func changeState(from oldState: UIState, to newState: UIState) {
- if oldState == newState { return }
- switch (oldState, newState) {
- // Regular state, start downloading the image.
- case (.cleared, .downloading(_)):
- // TODO: Update the UI with a spinner? Progress update?
- stateLabel.text = "State: Downloading..."
- // Download complete, ensure the download button is still off and enable the clear button.
- case let (_, .downloaded(image)):
- imageView.image = image
- stateLabel.text = "State: Image downloaded!"
- // Clear everything and reset to the original state.
- case (_, .cleared):
- imageView.image = nil
- stateLabel.text = "State: Pending download"
- // An error occurred.
- case let (_, .failed(error)):
- stateLabel.text = "State: \(error)"
- // For now, as the default, throw a fatal error because it's an unexpected state. This will
- // allow us to catch it immediately and add the required action or fix the bug.
- default:
- fatalError("Programmer error! Tried to go from \(oldState) to \(newState)")
- }
- }
- // MARK: - Constants
- /// Internal constants for this class.
- private struct Constants {
- /// The image name to download. Can comment this out and replace it with the other below it as
- /// part of the demo. Ensure that Storage has an image uploaded to this path for this to
- /// function properly.
- static let downloadPath = "YOUR_IMAGE_NAME.jpg"
- static let maxSize: Int64 = 1024 * 1024 * 10 // ~10MB
- }
- }
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