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- /*
- * Copyright 2018 Google
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #import "Firestore/Source/Remote/FSTOnlineStateTracker.h"
- #include <chrono> // NOLINT(build/c++11)
- #import "Firestore/Source/Remote/FSTRemoteStore.h"
- #include "Firestore/core/src/firebase/firestore/util/executor.h"
- #include "Firestore/core/src/firebase/firestore/util/hard_assert.h"
- #include "Firestore/core/src/firebase/firestore/util/log.h"
- namespace chr = std::chrono;
- using firebase::firestore::model::OnlineState;
- using firebase::firestore::util::AsyncQueue;
- using firebase::firestore::util::DelayedOperation;
- using firebase::firestore::util::TimerId;
- NS_ASSUME_NONNULL_BEGIN
- namespace {
- // To deal with transient failures, we allow multiple stream attempts before giving up and
- // transitioning from OnlineState Unknown to Offline.
- // TODO(mikelehen): This used to be set to 2 as a mitigation for b/66228394. @jdimond thinks that
- // bug is sufficiently fixed so that we can set this back to 1. If that works okay, we could
- // potentially remove this logic entirely.
- const int kMaxWatchStreamFailures = 1;
- // To deal with stream attempts that don't succeed or fail in a timely manner, we have a
- // timeout for OnlineState to reach Online or Offline. If the timeout is reached, we transition
- // to Offline rather than waiting indefinitely.
- const AsyncQueue::Milliseconds kOnlineStateTimeout = chr::seconds(10);
- } // namespace
- @interface FSTOnlineStateTracker ()
- /** The current OnlineState. */
- @property(nonatomic, assign) OnlineState state;
- /**
- * A count of consecutive failures to open the stream. If it reaches the maximum defined by
- * kMaxWatchStreamFailures, we'll revert to OnlineState::Offline.
- */
- @property(nonatomic, assign) int watchStreamFailures;
- /**
- * Whether the client should log a warning message if it fails to connect to the backend
- * (initially YES, cleared after a successful stream, or if we've logged the message already).
- */
- @property(nonatomic, assign) BOOL shouldWarnClientIsOffline;
- @end
- @implementation FSTOnlineStateTracker {
- /**
- * A timer that elapses after kOnlineStateTimeout, at which point we transition from OnlineState
- * Unknown to Offline without waiting for the stream to actually fail (kMaxWatchStreamFailures
- * times).
- */
- DelayedOperation _onlineStateTimer;
- /** The worker queue to use for running timers (and to call onlineStateDelegate). */
- AsyncQueue *_workerQueue;
- }
- - (instancetype)initWithWorkerQueue:(AsyncQueue *)workerQueue {
- if (self = [super init]) {
- _workerQueue = workerQueue;
- _state = OnlineState::Unknown;
- _shouldWarnClientIsOffline = YES;
- }
- return self;
- }
- - (void)handleWatchStreamStart {
- if (self.watchStreamFailures == 0) {
- [self setAndBroadcastState:OnlineState::Unknown];
- HARD_ASSERT(!_onlineStateTimer, "_onlineStateTimer shouldn't be started yet");
- _onlineStateTimer =
- _workerQueue->EnqueueAfterDelay(kOnlineStateTimeout, TimerId::OnlineStateTimeout, [self] {
- _onlineStateTimer = {};
- HARD_ASSERT(self.state == OnlineState::Unknown,
- "Timer should be canceled if we transitioned to a different state.");
- [self logClientOfflineWarningIfNecessaryWithReason:
- [NSString stringWithFormat:@"Backend didn't respond within %lld seconds.",
- chr::duration_cast<chr::seconds>(kOnlineStateTimeout)
- .count()]];
- [self setAndBroadcastState:OnlineState::Offline];
- // NOTE: handleWatchStreamFailure will continue to increment
- // watchStreamFailures even though we are already marked Offline but this is
- // non-harmful.
- });
- }
- }
- - (void)handleWatchStreamFailure:(NSError *)error {
- if (self.state == OnlineState::Online) {
- [self setAndBroadcastState:OnlineState::Unknown];
- // To get to OnlineState::Online, updateState: must have been called which would have reset
- // our heuristics.
- HARD_ASSERT(self.watchStreamFailures == 0, "watchStreamFailures must be 0");
- HARD_ASSERT(!_onlineStateTimer, "_onlineStateTimer must not be set yet");
- } else {
- self.watchStreamFailures++;
- if (self.watchStreamFailures >= kMaxWatchStreamFailures) {
- [self clearOnlineStateTimer];
- [self logClientOfflineWarningIfNecessaryWithReason:
- [NSString stringWithFormat:@"Connection failed %d times. Most recent error: %@",
- kMaxWatchStreamFailures, error]];
- [self setAndBroadcastState:OnlineState::Offline];
- }
- }
- }
- - (void)updateState:(OnlineState)newState {
- [self clearOnlineStateTimer];
- self.watchStreamFailures = 0;
- if (newState == OnlineState::Online) {
- // We've connected to watch at least once. Don't warn the developer about being offline going
- // forward.
- self.shouldWarnClientIsOffline = NO;
- }
- [self setAndBroadcastState:newState];
- }
- - (void)setAndBroadcastState:(OnlineState)newState {
- if (newState != self.state) {
- self.state = newState;
- [self.onlineStateDelegate applyChangedOnlineState:newState];
- }
- }
- - (void)logClientOfflineWarningIfNecessaryWithReason:(NSString *)reason {
- NSString *message = [NSString
- stringWithFormat:
- @"Could not reach Cloud Firestore backend. %@\n This typically indicates that your "
- @"device does not have a healthy Internet connection at the moment. The client will "
- @"operate in offline mode until it is able to successfully connect to the backend.",
- reason];
- if (self.shouldWarnClientIsOffline) {
- LOG_WARN("%s", message);
- self.shouldWarnClientIsOffline = NO;
- } else {
- LOG_DEBUG("%s", message);
- }
- }
- - (void)clearOnlineStateTimer {
- _onlineStateTimer.Cancel();
- }
- @end
- NS_ASSUME_NONNULL_END
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