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- /*
- * Copyright 2017 Google
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #import "Firestore/Source/Remote/FSTRemoteStore.h"
- #include <cinttypes>
- #include <memory>
- #include <utility>
- #import "Firestore/Source/Core/FSTQuery.h"
- #import "Firestore/Source/Core/FSTTransaction.h"
- #import "Firestore/Source/Local/FSTLocalStore.h"
- #import "Firestore/Source/Local/FSTQueryData.h"
- #import "Firestore/Source/Model/FSTDocument.h"
- #import "Firestore/Source/Model/FSTMutation.h"
- #import "Firestore/Source/Model/FSTMutationBatch.h"
- #import "Firestore/Source/Remote/FSTOnlineStateTracker.h"
- #import "Firestore/Source/Remote/FSTRemoteEvent.h"
- #import "Firestore/Source/Remote/FSTStream.h"
- #import "Firestore/Source/Remote/FSTWatchChange.h"
- #include "Firestore/core/src/firebase/firestore/auth/user.h"
- #include "Firestore/core/src/firebase/firestore/model/document_key.h"
- #include "Firestore/core/src/firebase/firestore/model/mutation_batch.h"
- #include "Firestore/core/src/firebase/firestore/model/snapshot_version.h"
- #include "Firestore/core/src/firebase/firestore/remote/stream.h"
- #include "Firestore/core/src/firebase/firestore/util/error_apple.h"
- #include "Firestore/core/src/firebase/firestore/util/hard_assert.h"
- #include "Firestore/core/src/firebase/firestore/util/log.h"
- #include "Firestore/core/src/firebase/firestore/util/status.h"
- #include "Firestore/core/src/firebase/firestore/util/string_apple.h"
- #include "absl/memory/memory.h"
- namespace util = firebase::firestore::util;
- using firebase::firestore::auth::User;
- using firebase::firestore::model::BatchId;
- using firebase::firestore::model::kBatchIdUnknown;
- using firebase::firestore::model::DocumentKey;
- using firebase::firestore::model::DocumentKeySet;
- using firebase::firestore::model::OnlineState;
- using firebase::firestore::model::SnapshotVersion;
- using firebase::firestore::model::DocumentKeySet;
- using firebase::firestore::model::TargetId;
- using firebase::firestore::remote::Datastore;
- using firebase::firestore::remote::WatchStream;
- using firebase::firestore::remote::WriteStream;
- using util::AsyncQueue;
- using util::Status;
- NS_ASSUME_NONNULL_BEGIN
- /**
- * The maximum number of pending writes to allow.
- * TODO(bjornick): Negotiate this value with the backend.
- */
- static const int kMaxPendingWrites = 10;
- #pragma mark - FSTRemoteStore
- @interface FSTRemoteStore () <FSTWatchStreamDelegate, FSTWriteStreamDelegate>
- /**
- * The local store, used to fill the write pipeline with outbound mutations and resolve existence
- * filter mismatches. Immutable after initialization.
- */
- @property(nonatomic, strong, readonly) FSTLocalStore *localStore;
- #pragma mark Watch Stream
- /**
- * A mapping of watched targets that the client cares about tracking and the
- * user has explicitly called a 'listen' for this target.
- *
- * These targets may or may not have been sent to or acknowledged by the
- * server. On re-establishing the listen stream, these targets should be sent
- * to the server. The targets removed with unlistens are removed eagerly
- * without waiting for confirmation from the listen stream. */
- @property(nonatomic, strong, readonly)
- NSMutableDictionary<FSTBoxedTargetID *, FSTQueryData *> *listenTargets;
- @property(nonatomic, strong, readonly) FSTOnlineStateTracker *onlineStateTracker;
- @property(nonatomic, strong, nullable) FSTWatchChangeAggregator *watchChangeAggregator;
- /**
- * A list of up to kMaxPendingWrites writes that we have fetched from the LocalStore via
- * fillWritePipeline and have or will send to the write stream.
- *
- * Whenever writePipeline is not empty, the RemoteStore will attempt to start or restart the write
- * stream. When the stream is established, the writes in the pipeline will be sent in order.
- *
- * Writes remain in writePipeline until they are acknowledged by the backend and thus will
- * automatically be re-sent if the stream is interrupted / restarted before they're acknowledged.
- *
- * Write responses from the backend are linked to their originating request purely based on
- * order, and so we can just remove writes from the front of the writePipeline as we receive
- * responses.
- */
- @property(nonatomic, strong, readonly) NSMutableArray<FSTMutationBatch *> *writePipeline;
- @end
- @implementation FSTRemoteStore {
- /** The client-side proxy for interacting with the backend. */
- std::shared_ptr<Datastore> _datastore;
- std::shared_ptr<WatchStream> _watchStream;
- std::shared_ptr<WriteStream> _writeStream;
- /**
- * Set to YES by 'enableNetwork:' and NO by 'disableNetworkInternal:' and
- * indicates the user-preferred network state.
- */
- BOOL _isNetworkEnabled;
- }
- - (instancetype)initWithLocalStore:(FSTLocalStore *)localStore
- datastore:(std::shared_ptr<Datastore>)datastore
- workerQueue:(AsyncQueue *)queue {
- if (self = [super init]) {
- _localStore = localStore;
- _datastore = std::move(datastore);
- _listenTargets = [NSMutableDictionary dictionary];
- _writePipeline = [NSMutableArray array];
- _onlineStateTracker = [[FSTOnlineStateTracker alloc] initWithWorkerQueue:queue];
- _datastore->Start();
- // Create streams (but note they're not started yet)
- _watchStream = _datastore->CreateWatchStream(self);
- _writeStream = _datastore->CreateWriteStream(self);
- _isNetworkEnabled = NO;
- }
- return self;
- }
- - (void)start {
- // For now, all setup is handled by enableNetwork(). We might expand on this in the future.
- [self enableNetwork];
- }
- @dynamic onlineStateDelegate;
- - (nullable id<FSTOnlineStateDelegate>)onlineStateDelegate {
- return self.onlineStateTracker.onlineStateDelegate;
- }
- - (void)setOnlineStateDelegate:(nullable id<FSTOnlineStateDelegate>)delegate {
- self.onlineStateTracker.onlineStateDelegate = delegate;
- }
- #pragma mark Online/Offline state
- - (BOOL)canUseNetwork {
- // PORTING NOTE: This method exists mostly because web also has to take into
- // account primary vs. secondary state.
- return _isNetworkEnabled;
- }
- - (void)enableNetwork {
- _isNetworkEnabled = YES;
- if ([self canUseNetwork]) {
- // Load any saved stream token from persistent storage
- _writeStream->SetLastStreamToken([self.localStore lastStreamToken]);
- if ([self shouldStartWatchStream]) {
- [self startWatchStream];
- } else {
- [self.onlineStateTracker updateState:OnlineState::Unknown];
- }
- // This will start the write stream if necessary.
- [self fillWritePipeline];
- }
- }
- - (void)disableNetwork {
- _isNetworkEnabled = NO;
- [self disableNetworkInternal];
- // Set the OnlineState to Offline so get()s return from cache, etc.
- [self.onlineStateTracker updateState:OnlineState::Offline];
- }
- /** Disables the network, setting the OnlineState to the specified targetOnlineState. */
- - (void)disableNetworkInternal {
- _watchStream->Stop();
- _writeStream->Stop();
- if (self.writePipeline.count > 0) {
- LOG_DEBUG("Stopping write stream with %s pending writes",
- (unsigned long)self.writePipeline.count);
- [self.writePipeline removeAllObjects];
- }
- [self cleanUpWatchStreamState];
- }
- #pragma mark Shutdown
- - (void)shutdown {
- LOG_DEBUG("FSTRemoteStore %s shutting down", (__bridge void *)self);
- _isNetworkEnabled = NO;
- [self disableNetworkInternal];
- // Set the OnlineState to Unknown (rather than Offline) to avoid potentially triggering
- // spurious listener events with cached data, etc.
- [self.onlineStateTracker updateState:OnlineState::Unknown];
- _datastore->Shutdown();
- }
- - (void)credentialDidChange {
- if ([self canUseNetwork]) {
- // Tear down and re-create our network streams. This will ensure we get a fresh auth token
- // for the new user and re-fill the write pipeline with new mutations from the LocalStore
- // (since mutations are per-user).
- LOG_DEBUG("FSTRemoteStore %s restarting streams for new credential", (__bridge void *)self);
- _isNetworkEnabled = NO;
- [self disableNetworkInternal];
- [self.onlineStateTracker updateState:OnlineState::Unknown];
- [self enableNetwork];
- }
- }
- #pragma mark Watch Stream
- - (void)startWatchStream {
- HARD_ASSERT([self shouldStartWatchStream],
- "startWatchStream: called when shouldStartWatchStream: is false.");
- _watchChangeAggregator = [[FSTWatchChangeAggregator alloc] initWithTargetMetadataProvider:self];
- _watchStream->Start();
- [self.onlineStateTracker handleWatchStreamStart];
- }
- - (void)listenToTargetWithQueryData:(FSTQueryData *)queryData {
- NSNumber *targetKey = @(queryData.targetID);
- HARD_ASSERT(!self.listenTargets[targetKey], "listenToQuery called with duplicate target id: %s",
- targetKey);
- self.listenTargets[targetKey] = queryData;
- if ([self shouldStartWatchStream]) {
- [self startWatchStream];
- } else if (_watchStream->IsOpen()) {
- [self sendWatchRequestWithQueryData:queryData];
- }
- }
- - (void)sendWatchRequestWithQueryData:(FSTQueryData *)queryData {
- [self.watchChangeAggregator recordTargetRequest:@(queryData.targetID)];
- _watchStream->WatchQuery(queryData);
- }
- - (void)stopListeningToTargetID:(TargetId)targetID {
- FSTBoxedTargetID *targetKey = @(targetID);
- FSTQueryData *queryData = self.listenTargets[targetKey];
- HARD_ASSERT(queryData, "stopListeningToTargetID: target not currently watched: %s", targetKey);
- [self.listenTargets removeObjectForKey:targetKey];
- if (_watchStream->IsOpen()) {
- [self sendUnwatchRequestForTargetID:targetKey];
- }
- if ([self.listenTargets count] == 0) {
- if (_watchStream->IsOpen()) {
- _watchStream->MarkIdle();
- } else if ([self canUseNetwork]) {
- // Revert to OnlineState::Unknown if the watch stream is not open and we have no listeners,
- // since without any listens to send we cannot confirm if the stream is healthy and upgrade
- // to OnlineState::Online.
- [self.onlineStateTracker updateState:OnlineState::Unknown];
- }
- }
- }
- - (void)sendUnwatchRequestForTargetID:(FSTBoxedTargetID *)targetID {
- [self.watchChangeAggregator recordTargetRequest:targetID];
- _watchStream->UnwatchTargetId([targetID intValue]);
- }
- /**
- * Returns YES if the network is enabled, the watch stream has not yet been started and there are
- * active watch targets.
- */
- - (BOOL)shouldStartWatchStream {
- return [self canUseNetwork] && !_watchStream->IsStarted() && self.listenTargets.count > 0;
- }
- - (void)cleanUpWatchStreamState {
- _watchChangeAggregator = nil;
- }
- - (void)watchStreamDidOpen {
- // Restore any existing watches.
- for (FSTQueryData *queryData in [self.listenTargets objectEnumerator]) {
- [self sendWatchRequestWithQueryData:queryData];
- }
- }
- - (void)watchStreamDidChange:(FSTWatchChange *)change
- snapshotVersion:(const SnapshotVersion &)snapshotVersion {
- // Mark the connection as Online because we got a message from the server.
- [self.onlineStateTracker updateState:OnlineState::Online];
- if ([change isKindOfClass:[FSTWatchTargetChange class]]) {
- FSTWatchTargetChange *watchTargetChange = (FSTWatchTargetChange *)change;
- if (watchTargetChange.state == FSTWatchTargetChangeStateRemoved && watchTargetChange.cause) {
- // There was an error on a target, don't wait for a consistent snapshot to raise events
- return [self processTargetErrorForWatchChange:watchTargetChange];
- } else {
- [self.watchChangeAggregator handleTargetChange:watchTargetChange];
- }
- } else if ([change isKindOfClass:[FSTDocumentWatchChange class]]) {
- [self.watchChangeAggregator handleDocumentChange:(FSTDocumentWatchChange *)change];
- } else {
- HARD_ASSERT([change isKindOfClass:[FSTExistenceFilterWatchChange class]],
- "Expected watchChange to be an instance of FSTExistenceFilterWatchChange");
- [self.watchChangeAggregator handleExistenceFilter:(FSTExistenceFilterWatchChange *)change];
- }
- if (snapshotVersion != SnapshotVersion::None() &&
- snapshotVersion >= [self.localStore lastRemoteSnapshotVersion]) {
- // We have received a target change with a global snapshot if the snapshot version is not equal
- // to SnapshotVersion.None().
- [self raiseWatchSnapshotWithSnapshotVersion:snapshotVersion];
- }
- }
- - (void)watchStreamWasInterruptedWithError:(const Status &)error {
- if (error.ok()) {
- // Graceful stop (due to Stop() or idle timeout). Make sure that's desirable.
- HARD_ASSERT(![self shouldStartWatchStream],
- "Watch stream was stopped gracefully while still needed.");
- }
- [self cleanUpWatchStreamState];
- // If we still need the watch stream, retry the connection.
- if ([self shouldStartWatchStream]) {
- [self.onlineStateTracker handleWatchStreamFailure:util::MakeNSError(error)];
- [self startWatchStream];
- } else {
- // We don't need to restart the watch stream because there are no active targets. The online
- // state is set to unknown because there is no active attempt at establishing a connection.
- [self.onlineStateTracker updateState:OnlineState::Unknown];
- }
- }
- /**
- * Takes a batch of changes from the Datastore, repackages them as a RemoteEvent, and passes that
- * on to the SyncEngine.
- */
- - (void)raiseWatchSnapshotWithSnapshotVersion:(const SnapshotVersion &)snapshotVersion {
- HARD_ASSERT(snapshotVersion != SnapshotVersion::None(),
- "Can't raise event for unknown SnapshotVersion");
- FSTRemoteEvent *remoteEvent =
- [self.watchChangeAggregator remoteEventAtSnapshotVersion:snapshotVersion];
- // Update in-memory resume tokens. FSTLocalStore will update the persistent view of these when
- // applying the completed FSTRemoteEvent.
- for (const auto &entry : remoteEvent.targetChanges) {
- NSData *resumeToken = entry.second.resumeToken;
- if (resumeToken.length > 0) {
- FSTBoxedTargetID *targetID = @(entry.first);
- FSTQueryData *queryData = _listenTargets[targetID];
- // A watched target might have been removed already.
- if (queryData) {
- _listenTargets[targetID] =
- [queryData queryDataByReplacingSnapshotVersion:snapshotVersion
- resumeToken:resumeToken
- sequenceNumber:queryData.sequenceNumber];
- }
- }
- }
- // Re-establish listens for the targets that have been invalidated by existence filter mismatches.
- for (TargetId targetID : remoteEvent.targetMismatches) {
- FSTQueryData *queryData = self.listenTargets[@(targetID)];
- if (!queryData) {
- // A watched target might have been removed already.
- continue;
- }
- // Clear the resume token for the query, since we're in a known mismatch state.
- queryData = [[FSTQueryData alloc] initWithQuery:queryData.query
- targetID:targetID
- listenSequenceNumber:queryData.sequenceNumber
- purpose:queryData.purpose];
- self.listenTargets[@(targetID)] = queryData;
- // Cause a hard reset by unwatching and rewatching immediately, but deliberately don't send a
- // resume token so that we get a full update.
- [self sendUnwatchRequestForTargetID:@(targetID)];
- // Mark the query we send as being on behalf of an existence filter mismatch, but don't actually
- // retain that in listenTargets. This ensures that we flag the first re-listen this way without
- // impacting future listens of this target (that might happen e.g. on reconnect).
- FSTQueryData *requestQueryData =
- [[FSTQueryData alloc] initWithQuery:queryData.query
- targetID:targetID
- listenSequenceNumber:queryData.sequenceNumber
- purpose:FSTQueryPurposeExistenceFilterMismatch];
- [self sendWatchRequestWithQueryData:requestQueryData];
- }
- // Finally handle remote event
- [self.syncEngine applyRemoteEvent:remoteEvent];
- }
- /** Process a target error and passes the error along to SyncEngine. */
- - (void)processTargetErrorForWatchChange:(FSTWatchTargetChange *)change {
- HARD_ASSERT(change.cause, "Handling target error without a cause");
- // Ignore targets that have been removed already.
- for (FSTBoxedTargetID *targetID in change.targetIDs) {
- if (self.listenTargets[targetID]) {
- int unboxedTargetId = targetID.intValue;
- [self.listenTargets removeObjectForKey:targetID];
- [self.watchChangeAggregator removeTarget:unboxedTargetId];
- [self.syncEngine rejectListenWithTargetID:unboxedTargetId error:change.cause];
- }
- }
- }
- - (firebase::firestore::model::DocumentKeySet)remoteKeysForTarget:(FSTBoxedTargetID *)targetID {
- return [self.syncEngine remoteKeysForTarget:targetID];
- }
- - (nullable FSTQueryData *)queryDataForTarget:(FSTBoxedTargetID *)targetID {
- return self.listenTargets[targetID];
- }
- #pragma mark Write Stream
- /**
- * Returns YES if the network is enabled, the write stream has not yet been started and there are
- * pending writes.
- */
- - (BOOL)shouldStartWriteStream {
- return [self canUseNetwork] && !_writeStream->IsStarted() && self.writePipeline.count > 0;
- }
- - (void)startWriteStream {
- HARD_ASSERT([self shouldStartWriteStream],
- "startWriteStream: called when shouldStartWriteStream: is false.");
- _writeStream->Start();
- }
- /**
- * Attempts to fill our write pipeline with writes from the LocalStore.
- *
- * Called internally to bootstrap or refill the write pipeline and by SyncEngine whenever there
- * are new mutations to process.
- *
- * Starts the write stream if necessary.
- */
- - (void)fillWritePipeline {
- BatchId lastBatchIDRetrieved =
- self.writePipeline.count == 0 ? kBatchIdUnknown : self.writePipeline.lastObject.batchID;
- while ([self canAddToWritePipeline]) {
- FSTMutationBatch *batch = [self.localStore nextMutationBatchAfterBatchID:lastBatchIDRetrieved];
- if (!batch) {
- if (self.writePipeline.count == 0) {
- _writeStream->MarkIdle();
- }
- break;
- }
- [self addBatchToWritePipeline:batch];
- lastBatchIDRetrieved = batch.batchID;
- }
- if ([self shouldStartWriteStream]) {
- [self startWriteStream];
- }
- }
- /**
- * Returns YES if we can add to the write pipeline (i.e. it is not full and the network is enabled).
- */
- - (BOOL)canAddToWritePipeline {
- return [self canUseNetwork] && self.writePipeline.count < kMaxPendingWrites;
- }
- /**
- * Queues additional writes to be sent to the write stream, sending them immediately if the write
- * stream is established.
- */
- - (void)addBatchToWritePipeline:(FSTMutationBatch *)batch {
- HARD_ASSERT([self canAddToWritePipeline], "addBatchToWritePipeline called when pipeline is full");
- [self.writePipeline addObject:batch];
- if (_writeStream->IsOpen() && _writeStream->handshake_complete()) {
- _writeStream->WriteMutations(batch.mutations);
- }
- }
- - (void)writeStreamDidOpen {
- _writeStream->WriteHandshake();
- }
- /**
- * Handles a successful handshake response from the server, which is our cue to send any pending
- * writes.
- */
- - (void)writeStreamDidCompleteHandshake {
- // Record the stream token.
- [self.localStore setLastStreamToken:_writeStream->GetLastStreamToken()];
- // Send the write pipeline now that the stream is established.
- for (FSTMutationBatch *write in self.writePipeline) {
- _writeStream->WriteMutations(write.mutations);
- }
- }
- /** Handles a successful StreamingWriteResponse from the server that contains a mutation result. */
- - (void)writeStreamDidReceiveResponseWithVersion:(const SnapshotVersion &)commitVersion
- mutationResults:(NSArray<FSTMutationResult *> *)results {
- // This is a response to a write containing mutations and should be correlated to the first
- // write in our write pipeline.
- NSMutableArray *writePipeline = self.writePipeline;
- FSTMutationBatch *batch = writePipeline[0];
- [writePipeline removeObjectAtIndex:0];
- FSTMutationBatchResult *batchResult =
- [FSTMutationBatchResult resultWithBatch:batch
- commitVersion:commitVersion
- mutationResults:results
- streamToken:_writeStream->GetLastStreamToken()];
- [self.syncEngine applySuccessfulWriteWithResult:batchResult];
- // It's possible that with the completion of this mutation another slot has freed up.
- [self fillWritePipeline];
- }
- /**
- * Handles the closing of the StreamingWrite RPC, either because of an error or because the RPC
- * has been terminated by the client or the server.
- */
- - (void)writeStreamWasInterruptedWithError:(const Status &)error {
- if (error.ok()) {
- // Graceful stop (due to Stop() or idle timeout). Make sure that's desirable.
- HARD_ASSERT(![self shouldStartWriteStream],
- "Write stream was stopped gracefully while still needed.");
- }
- // If the write stream closed due to an error, invoke the error callbacks if there are pending
- // writes.
- if (!error.ok() && self.writePipeline.count > 0) {
- if (_writeStream->handshake_complete()) {
- // This error affects the actual writes.
- [self handleWriteError:error];
- } else {
- // If there was an error before the handshake finished, it's possible that the server is
- // unable to process the stream token we're sending. (Perhaps it's too old?)
- [self handleHandshakeError:error];
- }
- }
- // The write stream might have been started by refilling the write pipeline for failed writes
- if ([self shouldStartWriteStream]) {
- [self startWriteStream];
- }
- }
- - (void)handleHandshakeError:(const Status &)error {
- HARD_ASSERT(!error.ok(), "Handling write error with status OK.");
- // Reset the token if it's a permanent error, signaling the write stream is
- // no longer valid. Note that the handshake does not count as a write: see
- // comments on `Datastore::IsPermanentWriteError` for details.
- if (Datastore::IsPermanentError(error)) {
- NSString *token = [_writeStream->GetLastStreamToken() base64EncodedStringWithOptions:0];
- LOG_DEBUG("FSTRemoteStore %s error before completed handshake; resetting stream token %s: "
- "error code: '%s', details: '%s'",
- (__bridge void *)self, token, error.code(), error.error_message());
- _writeStream->SetLastStreamToken(nil);
- [self.localStore setLastStreamToken:nil];
- } else {
- // Some other error, don't reset stream token. Our stream logic will just retry with exponential
- // backoff.
- }
- }
- - (void)handleWriteError:(const Status &)error {
- HARD_ASSERT(!error.ok(), "Handling write error with status OK.");
- // Only handle permanent errors here. If it's transient, just let the retry logic kick in.
- if (!Datastore::IsPermanentWriteError(error)) {
- return;
- }
- // If this was a permanent error, the request itself was the problem so it's not going to
- // succeed if we resend it.
- FSTMutationBatch *batch = self.writePipeline[0];
- [self.writePipeline removeObjectAtIndex:0];
- // In this case it's also unlikely that the server itself is melting down--this was just a
- // bad request so inhibit backoff on the next restart.
- _writeStream->InhibitBackoff();
- [self.syncEngine rejectFailedWriteWithBatchID:batch.batchID error:util::MakeNSError(error)];
- // It's possible that with the completion of this mutation another slot has freed up.
- [self fillWritePipeline];
- }
- - (FSTTransaction *)transaction {
- return [FSTTransaction transactionWithDatastore:_datastore.get()];
- }
- @end
- NS_ASSUME_NONNULL_END
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