FSTSyncEngine.h 4.6 KB

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  1. /*
  2. * Copyright 2017 Google
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #import <Foundation/Foundation.h>
  17. #include <vector>
  18. #import "Firestore/Source/Core/FSTTypes.h"
  19. #include "Firestore/core/src/firebase/firestore/auth/user.h"
  20. #include "Firestore/core/src/firebase/firestore/model/types.h"
  21. #include "Firestore/core/src/firebase/firestore/remote/remote_store.h"
  22. #include "Firestore/core/src/firebase/firestore/util/async_queue.h"
  23. @class FSTLocalStore;
  24. @class FSTMutation;
  25. @class FSTQuery;
  26. @class FSTViewSnapshot;
  27. using firebase::firestore::model::OnlineState;
  28. NS_ASSUME_NONNULL_BEGIN
  29. #pragma mark - FSTSyncEngineDelegate
  30. /**
  31. * A delegate to be notified when the client's online state changes or when the sync engine produces
  32. * new view snapshots or errors.
  33. */
  34. @protocol FSTSyncEngineDelegate
  35. - (void)handleViewSnapshots:(NSArray<FSTViewSnapshot *> *)viewSnapshots;
  36. - (void)handleError:(NSError *)error forQuery:(FSTQuery *)query;
  37. - (void)applyChangedOnlineState:(OnlineState)onlineState;
  38. @end
  39. /**
  40. * SyncEngine is the central controller in the client SDK architecture. It is the glue code
  41. * between the EventManager, LocalStore, and RemoteStore. Some of SyncEngine's responsibilities
  42. * include:
  43. * 1. Coordinating client requests and remote events between the EventManager and the local and
  44. * remote data stores.
  45. * 2. Managing a View object for each query, providing the unified view between the local and
  46. * remote data stores.
  47. * 3. Notifying the RemoteStore when the LocalStore has new mutations in its queue that need
  48. * sending to the backend.
  49. *
  50. * The SyncEngine’s methods should only ever be called by methods running on our own worker
  51. * queue.
  52. */
  53. @interface FSTSyncEngine : NSObject <FSTRemoteSyncer>
  54. - (instancetype)init NS_UNAVAILABLE;
  55. - (instancetype)initWithLocalStore:(FSTLocalStore *)localStore
  56. remoteStore:(firebase::firestore::remote::RemoteStore *)remoteStore
  57. initialUser:(const firebase::firestore::auth::User &)user
  58. NS_DESIGNATED_INITIALIZER;
  59. /**
  60. * A delegate to be notified when queries being listened to produce new view snapshots or errors.
  61. */
  62. @property(nonatomic, weak) id<FSTSyncEngineDelegate> syncEngineDelegate;
  63. /**
  64. * Initiates a new listen. The FSTLocalStore will be queried for initial data and the listen will
  65. * be sent to the `RemoteStore` to get remote data. The registered FSTSyncEngineDelegate will be
  66. * notified of resulting view snapshots and/or listen errors.
  67. *
  68. * @return the target ID assigned to the query.
  69. */
  70. - (firebase::firestore::model::TargetId)listenToQuery:(FSTQuery *)query;
  71. /** Stops listening to a query previously listened to via listenToQuery:. */
  72. - (void)stopListeningToQuery:(FSTQuery *)query;
  73. /**
  74. * Initiates the write of local mutation batch which involves adding the writes to the mutation
  75. * queue, notifying the remote store about new mutations, and raising events for any changes this
  76. * write caused. The provided completion block will be called once the write has been acked or
  77. * rejected by the backend (or failed locally for any other reason).
  78. */
  79. - (void)writeMutations:(std::vector<FSTMutation *> &&)mutations
  80. completion:(FSTVoidErrorBlock)completion;
  81. /**
  82. * Runs the given transaction block up to retries times and then calls completion.
  83. *
  84. * @param retries The number of times to try before giving up.
  85. * @param workerQueue The queue to dispatch sync engine calls to.
  86. * @param updateBlock The block to call to execute the user's transaction.
  87. * @param completion The block to call when the transaction is finished or failed.
  88. */
  89. - (void)transactionWithRetries:(int)retries
  90. workerQueue:(firebase::firestore::util::AsyncQueue *)workerQueue
  91. updateBlock:(FSTTransactionBlock)updateBlock
  92. completion:(FSTVoidIDErrorBlock)completion;
  93. - (void)credentialDidChangeWithUser:(const firebase::firestore::auth::User &)user;
  94. /** Applies an OnlineState change to the sync engine and notifies any views of the change. */
  95. - (void)applyChangedOnlineState:(firebase::firestore::model::OnlineState)onlineState;
  96. @end
  97. NS_ASSUME_NONNULL_END