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- // Copyright 2022 Google LLC
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- import Foundation
- protocol SessionSamplerProtocol {
- /// Sampling rate that has to be applied across sessions.
- /// Ranges from 0 to 1 in Double.
- var sessionSamplingRate: Double { get set }
- /// Determines if a provided sessionID should be sampled or not.
- /// Note: Sample means allowed. A return of true means the event should be allowed, else dropped.
- func shouldSendEventForSession(sessionId: String) -> Bool
- }
- class SessionSampler: SessionSamplerProtocol {
- var sessionSamplingRate: Double
- /// TODO: Update this to a sampling logic once we have the configuration flags in place.
- /// Currently defaulted to 1.0 where no events are dropped.
- init(sessionSamplingRate: Double = 1.0) {
- self.sessionSamplingRate = sessionSamplingRate
- }
- func shouldSendEventForSession(sessionId: String) -> Bool {
- let randomValue = Double.random(in: 0 ... 1)
- if randomValue > sessionSamplingRate {
- return false
- }
- return true
- }
- }
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