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+#
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+# Be sure to run `pod spec lint QGRouter.podspec' to ensure this is a
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+# valid spec and to remove all comments including this before submitting the spec.
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+#
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+# To learn more about Podspec attributes see https://docs.cocoapods.org/specification.html
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+# To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/
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+#
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+
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+Pod::Spec.new do |spec|
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+
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+ # ――― Spec Metadata ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # These will help people to find your library, and whilst it
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+ # can feel like a chore to fill in it's definitely to your advantage. The
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+ # summary should be tweet-length, and the description more in depth.
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+ #
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+
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+ spec.name = "QGVAPlayer"
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+ spec.version = "1.0.20"
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+ spec.summary = "video animation player."
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+ spec.platform = :ios, "8.0"
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+
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+ # This description is used to generate tags and improve search results.
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+ # * Think: What does it do? Why did you write it? What is the focus?
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+ # * Try to keep it short, snappy and to the point.
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+ # * Write the description between the DESC delimiters below.
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+ # * Finally, don't worry about the indent, CocoaPods strips it!
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+ spec.description = "video animation player - 高效的特效动画播放组件."
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+
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+ spec.homepage = "https://github.com/Tencent/vap"
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+ # spec.screenshots = "www.example.com/screenshots_1.gif", "www.example.com/screenshots_2.gif"
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+
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+
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+ # ――― Spec License ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # Licensing your code is important. See https://choosealicense.com for more info.
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+ # CocoaPods will detect a license file if there is a named LICENSE*
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+ # Popular ones are 'MIT', 'BSD' and 'Apache License, Version 2.0'.
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+ #
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+
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+ #spec.license = {
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+ #:type => 'Copyright',
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+ #:text => <<-LICENSE
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+ #© 1998-2019 Tencent. All rights reserved.
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+ #LICENSE
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+ #}
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+ #spec.license = { :type => "MIT", :file => "FILE_LICENSE" }
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+ spec.license = 'MIT'
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+
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+# 集成源码
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+ puts "Pod Install #{spec.name} Source"
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+
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+ # ――― Author Metadata ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # Specify the authors of the library, with email addresses. Email addresses
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+ # of the authors are extracted from the SCM log. E.g. $ git log. CocoaPods also
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+ # accepts just a name if you'd rather not provide an email address.
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+ #
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+ # Specify a social_media_url where others can refer to, for example a twitter
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+ # profile URL.
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+ #
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+
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+ spec.author = { "tencent" => "tencent@gmail.com" }
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+ # Or just: spec.author = "tencent"
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+
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+ # ――― Platform Specifics ――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # If this Pod runs only on iOS or OS X, then specify the platform and
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+ # the deployment target. You can optionally include the target after the platform.
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+ #
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+
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+ # spec.platform = :ios
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+ # spec.platform = :ios, "5.0"
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+
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+ # When using multiple platforms
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+ # spec.ios.deployment_target = "5.0"
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+ # spec.osx.deployment_target = "10.7"
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+ # spec.watchos.deployment_target = "2.0"
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+ # spec.tvos.deployment_target = "9.0"
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+
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+
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+ # ――― Source Location ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # Specify the location from where the source should be retrieved.
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+ # Supports git, hg, bzr, svn and HTTP.
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+ #
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+
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+ spec.source = { :git => "https://github.com/Tencent/vap.git", :tag => "iOS#{spec.version}"}
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+
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+
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+ # ――― Source Code ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # CocoaPods is smart about how it includes source code. For source files
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+ # giving a folder will include any swift, h, m, mm, c & cpp files.
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+ # For header files it will include any header in the folder.
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+ # Not including the public_header_files will make all headers public.
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+ #
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+
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+ spec.source_files = 'QGVAPlayer/QGVAPlayer/**/*.{h,m}', 'QGVAPlayer/QGVAPlayer/Shaders/QGHWDShaders.metal'
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+
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+ # spec.subspec 'Shaders' do |ss|
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+ # ss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Shaders/**/*.{h,m}'
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+ # end
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+
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+ # spec.subspec 'Classes' do |ss|
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+ # ss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/*.{h,m}'
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+ # ss.subspec 'Models' do |sss|
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+ # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Models/**/*.{h,m}'
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+ # end
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+ # ss.subspec 'Views' do |sss|
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+ # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Views/**/*.{h,m}'
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+ # end
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+ # ss.subspec 'Controllers' do |sss|
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+ # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Controllers/**/*.{h,m}'
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+ # end
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+ # ss.subspec 'MP4Parser' do |sss|
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+ # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/MP4Parser/**/*.{h,m}'
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+ # end
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+ # ss.subspec 'Utils' do |sss|
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+ # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Utils/**/*.{h,m}'
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+ # end
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+ # end
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+
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+
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+
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+ # spec.exclude_files = "Classes/Exclude"
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+
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+ #spec.public_header_files = "iOS/QGVAPlayer/QGVAPlayer/**/*.h"
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+
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+
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+ # ――― Resources ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # A list of resources included with the Pod. These are copied into the
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+ # target bundle with a build phase script. Anything else will be cleaned.
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+ # You can preserve files from being cleaned, please don't preserve
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+ # non-essential files like tests, examples and documentation.
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+ #
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+
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+ # spec.resource = "icon.png"
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+ # spec.resources = "Resources/*.png"
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+
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+ # spec.preserve_paths = "FilesToSave", "MoreFilesToSave"
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+
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+
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+ # ――― Project Linking ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # Link your library with frameworks, or libraries. Libraries do not include
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+ # the lib prefix of their name.
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+ #
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+
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+ # spec.framework = "SomeFramework"
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+ spec.frameworks = "Metal", "MetalKit"
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+
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+ # spec.library = "iconv"
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+ # spec.libraries = "iconv", "xml2"
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+
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+
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+ # ――― Project Settings ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
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+ #
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+ # If your library depends on compiler flags you can set them in the xcconfig hash
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+ # where they will only apply to your library. If you depend on other Podspecs
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+ # you can include multiple dependencies to ensure it works.
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+ #spec.user_target_xcconfig = { 'OTHER_LDFLAGS' => "-force_load ${BUILT_PRODUCTS_DIR}/#{spec.name}/lib#{spec.name}.a" }
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+
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+ spec.requires_arc = true
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+
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+ # spec.xcconfig = { "HEADER_SEARCH_PATHS" => "$(SDKROOT)/usr/include/libxml2" }
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+ # spec.dependency "JSONKit", "~> 1.4"
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+
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+end
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