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[+] 恢复丢失的 podspec 文件

陈文艺 2 weeks ago
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      QGVAPlayer.podspec

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QGVAPlayer.podspec

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+#
+#  Be sure to run `pod spec lint QGRouter.podspec' to ensure this is a
+#  valid spec and to remove all comments including this before submitting the spec.
+#
+#  To learn more about Podspec attributes see https://docs.cocoapods.org/specification.html
+#  To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/
+#
+
+Pod::Spec.new do |spec|
+
+  # ―――  Spec Metadata  ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  These will help people to find your library, and whilst it
+  #  can feel like a chore to fill in it's definitely to your advantage. The
+  #  summary should be tweet-length, and the description more in depth.
+  #
+
+  spec.name         = "QGVAPlayer"
+  spec.version      = "1.0.20"
+  spec.summary      = "video animation player."
+  spec.platform     = :ios, "8.0"
+
+  # This description is used to generate tags and improve search results.
+  #   * Think: What does it do? Why did you write it? What is the focus?
+  #   * Try to keep it short, snappy and to the point.
+  #   * Write the description between the DESC delimiters below.
+  #   * Finally, don't worry about the indent, CocoaPods strips it!
+  spec.description  = "video animation player - 高效的特效动画播放组件."
+
+  spec.homepage     = "https://github.com/Tencent/vap"
+  # spec.screenshots  = "www.example.com/screenshots_1.gif", "www.example.com/screenshots_2.gif"
+
+
+  # ―――  Spec License  ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  Licensing your code is important. See https://choosealicense.com for more info.
+  #  CocoaPods will detect a license file if there is a named LICENSE*
+  #  Popular ones are 'MIT', 'BSD' and 'Apache License, Version 2.0'.
+  #
+
+  #spec.license      = {
+        #:type => 'Copyright',
+        #:text => <<-LICENSE
+              #© 1998-2019 Tencent. All rights reserved.
+        #LICENSE
+    #}
+  #spec.license      = { :type => "MIT", :file => "FILE_LICENSE" }
+  spec.license       = 'MIT'
+
+# 集成源码
+    puts "Pod Install #{spec.name} Source"
+
+  # ――― Author Metadata  ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  Specify the authors of the library, with email addresses. Email addresses
+  #  of the authors are extracted from the SCM log. E.g. $ git log. CocoaPods also
+  #  accepts just a name if you'd rather not provide an email address.
+  #
+  #  Specify a social_media_url where others can refer to, for example a twitter
+  #  profile URL.
+  #
+
+  spec.author             = { "tencent" => "tencent@gmail.com" }
+  # Or just: spec.author    = "tencent"
+
+  # ――― Platform Specifics ――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  If this Pod runs only on iOS or OS X, then specify the platform and
+  #  the deployment target. You can optionally include the target after the platform.
+  #
+
+  # spec.platform     = :ios
+  # spec.platform     = :ios, "5.0"
+
+  #  When using multiple platforms
+  # spec.ios.deployment_target = "5.0"
+  # spec.osx.deployment_target = "10.7"
+  # spec.watchos.deployment_target = "2.0"
+  # spec.tvos.deployment_target = "9.0"
+
+
+  # ――― Source Location ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  Specify the location from where the source should be retrieved.
+  #  Supports git, hg, bzr, svn and HTTP.
+  #
+
+  spec.source       = { :git => "https://github.com/Tencent/vap.git", :tag => "iOS#{spec.version}"}
+
+
+  # ――― Source Code ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  CocoaPods is smart about how it includes source code. For source files
+  #  giving a folder will include any swift, h, m, mm, c & cpp files.
+  #  For header files it will include any header in the folder.
+  #  Not including the public_header_files will make all headers public.
+  #
+
+  spec.source_files = 'QGVAPlayer/QGVAPlayer/**/*.{h,m}', 'QGVAPlayer/QGVAPlayer/Shaders/QGHWDShaders.metal'
+
+  # spec.subspec 'Shaders' do |ss|
+  #   ss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Shaders/**/*.{h,m}'
+  # end
+
+  # spec.subspec 'Classes' do |ss|
+  #   ss.source_files  = 'iOS/QGVAPlayer/QGVAPlayer/Classes/*.{h,m}'
+  #     ss.subspec 'Models' do |sss|
+  #       sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Models/**/*.{h,m}'
+  #     end
+  #     ss.subspec 'Views' do |sss|
+  #       sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Views/**/*.{h,m}'
+  #     end
+  #     ss.subspec 'Controllers' do |sss|
+  #       sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Controllers/**/*.{h,m}'
+  #     end
+  #     ss.subspec 'MP4Parser' do |sss|
+  #       sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/MP4Parser/**/*.{h,m}'
+  #     end
+  #     ss.subspec 'Utils' do |sss|
+  #       sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Utils/**/*.{h,m}'
+  #     end
+  # end
+
+
+
+  # spec.exclude_files = "Classes/Exclude"
+
+  #spec.public_header_files = "iOS/QGVAPlayer/QGVAPlayer/**/*.h"
+
+
+  # ――― Resources ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  A list of resources included with the Pod. These are copied into the
+  #  target bundle with a build phase script. Anything else will be cleaned.
+  #  You can preserve files from being cleaned, please don't preserve
+  #  non-essential files like tests, examples and documentation.
+  #
+
+  # spec.resource  = "icon.png"
+  # spec.resources = "Resources/*.png"
+
+  # spec.preserve_paths = "FilesToSave", "MoreFilesToSave"
+
+
+  # ――― Project Linking ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  Link your library with frameworks, or libraries. Libraries do not include
+  #  the lib prefix of their name.
+  #
+
+  # spec.framework  = "SomeFramework"
+  spec.frameworks = "Metal", "MetalKit"
+
+  # spec.library   = "iconv"
+  # spec.libraries = "iconv", "xml2"
+
+
+  # ――― Project Settings ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
+  #
+  #  If your library depends on compiler flags you can set them in the xcconfig hash
+  #  where they will only apply to your library. If you depend on other Podspecs
+  #  you can include multiple dependencies to ensure it works.
+  #spec.user_target_xcconfig  = { 'OTHER_LDFLAGS' => "-force_load ${BUILT_PRODUCTS_DIR}/#{spec.name}/lib#{spec.name}.a" }
+
+  spec.requires_arc = true
+
+  # spec.xcconfig = { "HEADER_SEARCH_PATHS" => "$(SDKROOT)/usr/include/libxml2" }
+  # spec.dependency "JSONKit", "~> 1.4"
+
+end