QGHWDMetalRenderer |
-initWithMetalLayer:blendMode: |
LNHWDMetalRenderer |
init(metalLayer:blendMode:) |
Baseline Done / Parity Pending |
QGHWDMetalRenderer |
-renderPixelBuffer:metalLayer: |
LNHWDMetalRenderer |
renderPixelBuffer(_:metalLayer:) |
Baseline Done / Parity Pending |
QGHWDMetalRenderer |
-dispose |
LNHWDMetalRenderer |
dispose() |
Baseline Done |
QGHWDMetalView |
-initWithFrame:blendMode: |
LNHWDMetalView |
init(frame:blendMode:) |
Baseline Done / API Alias Done |
QGHWDMetalView |
-display: |
LNHWDMetalView |
display(_:) |
Baseline Done / Parity Pending |
QGHWDMetalView |
-dispose |
LNHWDMetalView |
dispose() |
Baseline Done |
QGVAPMetalRenderer |
-initWithMetalLayer: |
LNVAPMetalRenderer |
init(metalLayer:) |
Baseline Done / Parity Pending |
QGVAPMetalRenderer |
-renderPixelBuffer:metalLayer:mergeInfos: |
LNVAPMetalRenderer |
renderPixelBuffer(_:metalLayer:mergeInfos:) |
Swift Core Done / Parity Pending |
QGVAPMetalRenderer |
-dispose |
LNVAPMetalRenderer |
dispose() |
Baseline Done |
QGVAPMetalView |
-display:mergeInfos: |
LNVAPMetalView |
display(_:mergeInfos:) |
Baseline Done / API Alias Done |
QGVAPMetalView |
-dispose |
LNVAPMetalView |
dispose() |
Baseline Done |
QGHWDMP4OpenGLView |
-setupGL |
LNHWDMP4OpenGLView |
setupGL() |
Swift 主路径 Done |
QGHWDMP4OpenGLView |
-displayPixelBuffer: |
LNHWDMP4OpenGLView |
displayPixelBuffer(_:) |
Swift 主路径 Done / Parity Pending |
QGHWDMP4OpenGLView |
-dispose |
LNHWDMP4OpenGLView |
dispose() |
Baseline Done |
QGHWDMP4OpenGLView |
-updateBackingSize |
LNHWDMP4OpenGLView |
updateBackingSize() |
Baseline Done |