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- #
- # Be sure to run `pod spec lint QGRouter.podspec' to ensure this is a
- # valid spec and to remove all comments including this before submitting the spec.
- #
- # To learn more about Podspec attributes see https://docs.cocoapods.org/specification.html
- # To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/
- #
- Pod::Spec.new do |spec|
- # ――― Spec Metadata ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # These will help people to find your library, and whilst it
- # can feel like a chore to fill in it's definitely to your advantage. The
- # summary should be tweet-length, and the description more in depth.
- #
- spec.name = "QGVAPlayer"
- spec.version = "1.0.16"
- spec.summary = "video animation player."
- spec.platform = :ios, "8.0"
- # This description is used to generate tags and improve search results.
- # * Think: What does it do? Why did you write it? What is the focus?
- # * Try to keep it short, snappy and to the point.
- # * Write the description between the DESC delimiters below.
- # * Finally, don't worry about the indent, CocoaPods strips it!
- spec.description = "video animation player - 高效的特效动画播放组件."
- spec.homepage = "https://github.com/Tencent/vap"
- # spec.screenshots = "www.example.com/screenshots_1.gif", "www.example.com/screenshots_2.gif"
- # ――― Spec License ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # Licensing your code is important. See https://choosealicense.com for more info.
- # CocoaPods will detect a license file if there is a named LICENSE*
- # Popular ones are 'MIT', 'BSD' and 'Apache License, Version 2.0'.
- #
- #spec.license = {
- #:type => 'Copyright',
- #:text => <<-LICENSE
- #© 1998-2019 Tencent. All rights reserved.
- #LICENSE
- #}
- #spec.license = { :type => "MIT", :file => "FILE_LICENSE" }
- spec.license = 'MIT'
- # 集成源码
- puts "Pod Install #{spec.name} Source"
- # ――― Author Metadata ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # Specify the authors of the library, with email addresses. Email addresses
- # of the authors are extracted from the SCM log. E.g. $ git log. CocoaPods also
- # accepts just a name if you'd rather not provide an email address.
- #
- # Specify a social_media_url where others can refer to, for example a twitter
- # profile URL.
- #
- spec.author = { "tencent" => "tencent@gmail.com" }
- # Or just: spec.author = "tencent"
- # ――― Platform Specifics ――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # If this Pod runs only on iOS or OS X, then specify the platform and
- # the deployment target. You can optionally include the target after the platform.
- #
- # spec.platform = :ios
- # spec.platform = :ios, "5.0"
- # When using multiple platforms
- # spec.ios.deployment_target = "5.0"
- # spec.osx.deployment_target = "10.7"
- # spec.watchos.deployment_target = "2.0"
- # spec.tvos.deployment_target = "9.0"
- # ――― Source Location ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # Specify the location from where the source should be retrieved.
- # Supports git, hg, bzr, svn and HTTP.
- #
- spec.source = { :git => "https://github.com/Tencent/vap.git", :tag => "iOS#{spec.version}"}
- # ――― Source Code ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # CocoaPods is smart about how it includes source code. For source files
- # giving a folder will include any swift, h, m, mm, c & cpp files.
- # For header files it will include any header in the folder.
- # Not including the public_header_files will make all headers public.
- #
- spec.source_files = 'iOS/QGVAPlayer/QGVAPlayer/**/*.{h,m}', 'iOS/QGVAPlayer/QGVAPlayer/Shaders/QGHWDShaders.metal'
- # spec.subspec 'Shaders' do |ss|
- # ss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Shaders/**/*.{h,m}'
- # end
- # spec.subspec 'Classes' do |ss|
- # ss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/*.{h,m}'
- # ss.subspec 'Models' do |sss|
- # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Models/**/*.{h,m}'
- # end
- # ss.subspec 'Views' do |sss|
- # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Views/**/*.{h,m}'
- # end
- # ss.subspec 'Controllers' do |sss|
- # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Controllers/**/*.{h,m}'
- # end
- # ss.subspec 'MP4Parser' do |sss|
- # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/MP4Parser/**/*.{h,m}'
- # end
- # ss.subspec 'Utils' do |sss|
- # sss.source_files = 'iOS/QGVAPlayer/QGVAPlayer/Classes/Utils/**/*.{h,m}'
- # end
- # end
- # spec.exclude_files = "Classes/Exclude"
- #spec.public_header_files = "iOS/QGVAPlayer/QGVAPlayer/**/*.h"
- # ――― Resources ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # A list of resources included with the Pod. These are copied into the
- # target bundle with a build phase script. Anything else will be cleaned.
- # You can preserve files from being cleaned, please don't preserve
- # non-essential files like tests, examples and documentation.
- #
- # spec.resource = "icon.png"
- # spec.resources = "Resources/*.png"
- # spec.preserve_paths = "FilesToSave", "MoreFilesToSave"
- # ――― Project Linking ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # Link your library with frameworks, or libraries. Libraries do not include
- # the lib prefix of their name.
- #
- # spec.framework = "SomeFramework"
- # spec.frameworks = "SomeFramework", "AnotherFramework"
- # spec.library = "iconv"
- # spec.libraries = "iconv", "xml2"
- # ――― Project Settings ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
- #
- # If your library depends on compiler flags you can set them in the xcconfig hash
- # where they will only apply to your library. If you depend on other Podspecs
- # you can include multiple dependencies to ensure it works.
- #spec.user_target_xcconfig = { 'OTHER_LDFLAGS' => "-force_load ${BUILT_PRODUCTS_DIR}/#{spec.name}/lib#{spec.name}.a" }
- spec.requires_arc = true
- # spec.xcconfig = { "HEADER_SEARCH_PATHS" => "$(SDKROOT)/usr/include/libxml2" }
- # spec.dependency "JSONKit", "~> 1.4"
- end
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